Wednesday, October 21, 2009

Command and conquer Generals: ShockWave



Shockwave is the best and biggest mod to Command and Conquer Zero Hour. Featuring three new playable generals and tons of modifications to the other 9.
Me and Adepta (a best friend of mine) played quite a few games 2 vs 6 AI. I had to modify a few maps to make the game run faster as the mod significantly increases the lag. The tree new generals unfortunately doesn't have AI, so they can be used, but cannot be placed as opponents.
Changes to all the generals are so significant that the gameplay has almost completely changed. Artillery is now even more important than it was before especially with the fact that almost every general has strong long range artillery units to use.
There is one serious setback with the game - it seems there are some changes to the AI which is generally good, but unfortunately own units got a bit too aggressive and initiative and the chase enemies like never before getting in front of defenses and even charging up the overwhelming enemy, which makes it very hard to use tanks in defense.
I'll post two 2 vs 6 edited maps and one 1 vs 7 map. All those maps can also be used with the regular Zero Hour w/o any mods and contain the No Super Weapons INI file, which can be removed in case you enjoy doing the super weapon rush battle - e.g. try to build enough super weapons, so you can suppress the AI ones before it starts shooting at you.
You can also check some other mods on their website:
www.swr-productions.com.
Give it a try - it is worth it!

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